//---------------------------------------------------------------------
// CascadeSharp
// General Public License V2
//---------------------------------------------------------------------

using System;

namespace CascadeSharp.TKService.Graphic3d
{
    //---------------------------------------------------------------------
    //  Class  Graphic3d_BufferRange
    //---------------------------------------------------------------------
    public sealed class Graphic3d_BufferRange
    {
        public Graphic3d_BufferRange()
            : base()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_BufferRange(int theStart, int theLength)
            : base()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_BufferRange(Graphic3d_BufferRange parameter1)
            : base()
        {
            throw new NotImplementedException();
        }

        public bool IsEmpty()
        {
            throw new NotImplementedException();
        }

        public int Upper()
        {
            throw new NotImplementedException();
        }

        public void Clear()
        {
            throw new NotImplementedException();
        }

        public void Unite(Graphic3d_BufferRange theRange)
        {
            throw new NotImplementedException();
        }
    }; // class Graphic3d_BufferRange
}